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Ryan Jung

Summary

Software Engineer with hands-on experience in computer vision, embedded systems, and autonomous robotics. Built full-stack web apps and custom tools using React, Node.js, and Python, alongside ROS-based navigation systems and machine learning pipelines. Adept at rapid prototyping, cross-disciplinary problem solving, and translating complex requirements into efficient, working systems.

Technical Skills

Languages: Python, C++, TypeScript, JavaScript, SQL, C

Frameworks & Libraries: React, Node.js, Express, OpenCV, TensorFlow, PyTorch

Tools & Systems: ROS, PX4, MAVROS, Git, Docker, Linux, SolidWorks

Concepts: SLAM, RGB-D Vision, Embedded Systems, REST APIs, CI/CD, Computer Vision

Experience

Software Engineer

Pylon Electronics | October 2023 - September 2024

  • Built a Python-based machine vision GUI, reducing manual screen reading time by 70%
  • Automated calibration procedures using VBA, eliminating repetitive tasks and lowering technician workload by 95%
  • Boosted torque calibration speed by 40% by deploying Bluetooth-enabled automation over the Serial Port Protocol
  • Designed a SolidWorks-based tensiometer calibrator, cutting cost by 60% and increasing accuracy

Projects

Autonomous RGB-D Drone (Icon Drone)

Link | UBC & Icon Lab | January 2025 - Present

  • Led a team of 4 as project organizer to develop a 6" drone with SLAM-based navigation for HVAC inspection
  • Designed a custom PCB for sensor fusion and control, improving flight stability by 30% and streamlining data acquisition
  • Streamlined real-time video and depth streaming over WiFi to ground station
  • Integrated ORB-SLAM3 with Depth Anything V2 to generate RGB-D data, improving power efficiency by 40%
  • Enabled autonomous navigation via MAVROS + FUEL with <0.5m positional error

TensorOCR – Intelligent Screen Data Extractor

Pylon Electronics | August 2024 - September 2024

  • Reduced manual data entry workload by 40% by designing a computer vision OCR system using OpenCV and Python
  • Enhanced data extraction accuracy by 25% through a custom-trained TensorFlow model optimized for numeric display patterns
  • Integrated a LLM API to parse and contextualize extracted values, boosting data reliability and enabling modular deployment

Unreal Engine 4 – Steam Workshop Mods

Link | August 2023 - Present

  • Created and maintained a suite of Unreal Engine 4 mods, achieving 53,000+ downloads and with a 4.8/5 average user rating.
  • Released regular feature updates and patches based on community feedback, improving user retention and engagement by 50%
  • Enhanced mod compatibility across different environments and engines, reducing user-reported conflicts by 85%

Education

Bachelor of Applied Science in Electrical Engineering

University of British Columbia, Vancouver | Expected Graduation - 2025

Certifications & Memberships

  • UBC Engineering Co-op Program
  • September 2023 - Present

  • Engineers and Geoscientists British Columbia
  • September 2021 - Present